My first 3D object in Maya
- ana petrova
- Jun 4, 2021
- 1 min read
Updated: Oct 14, 2021
I was tasked with the modelling of an object that’s very detail oriented. Given that I love interacting and manipulating light, I chose a lantern because of its aesthetic and timeworn exterior, while also providing a powerful light source, resulting in perfect synchrony.

Made by Ana-Maria Petrova
1 year - Modelling 3D Foudations
Prof. Suleyman Ali Mumin Sacchi
Work in progress
Autodesk Maya
Modelling
UV map
Photoshop
Texture
Unreal Engine
Lights
Render
Reference

Modeling


UV map

Textures are made with Photoshop
Color map / Ambient occlusion
Close ups



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