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My first 3D object in Maya

  • Writer: ana petrova
    ana petrova
  • Jun 4, 2021
  • 1 min read

Updated: Oct 14, 2021

I was tasked with the modelling of an object that’s very detail oriented. Given that I love interacting and manipulating light, I chose a lantern because of its aesthetic and timeworn exterior, while also providing a powerful light source, resulting in perfect synchrony.


Made by Ana-Maria Petrova

1 year - Modelling 3D Foudations

Prof. Suleyman Ali Mumin Sacchi

Work in progress

Autodesk Maya

  • Modelling

  • UV map

Photoshop

  • Texture

Unreal Engine

  • Lights

  • Render

Reference

Modeling

UV map


Textures are made with Photoshop

Color map / Ambient occlusion

Close ups


Commentaires


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